Tuesday, May 13, 2014

Monday, April 14, 2014

Outline for the Third Term Paper

I.Intro
-I will explore the use of human made substitutions for animals and characters, such as with animatronics and CGI.
-the two films i will explore for this are Star Wars: The Empire Strikes Back and Jurassic Park 3
-I will focus on the AT-AT and the Spinosaurus

II. Star Wars: Empire Strikes Back
-Uses stop motion, when they originally planned robotics
-Uses a multitude of different sized models for different shots
   -large 50 centimeter walkers for closeups down to simple cut outs for back ground walkers in the distance
-Matte paintings where used for backgrounds along with baking soda snow
-They wanted to produce a "staccato" like feel, to fit the mechanical nature of the war machine
-They succeeded, to an extent, in making the scenes believable, especially since they regularly mixed these scenes with models with those of life sized sets featuring different parts of the AT-ATs body.

III. Jurassic Park 3
-Uses animatronics to make its creatures move.
-Uses Hydraulics and a steel track for movement
-Completely remote controlled
-The machine, moldings, maquettes and all where life sized
-To this day i believe that Jurassic Park has successful mastered the art of creating realistic creatures in film, surpassing CGI and stop motion models.

IV. Conclusion
-These two films went two different routes when creating large beasts for their films, animatronics and stop motion with models.
-Stop motion allowed fro work to begin as soon as they received the models, but the animation was slow and tedious, producing 5 seconds a day.
-Animatronics produce a mechanical actor to perform, but takes an entire year to produce the working machine.
-Both also have completely different budgets, stop motion being relatively cheap, and animatronics being incredibly expensive.

http://entertainment.howstuffworks.com/animatronic1.htm
http://mentalfloss.com/article/54235/animating-walkers-star-wars
http://en.wikipedia.org/wiki/Walker_(Star_Wars)
https://www.youtube.com/watch?v=mIlYk7KQe-s

Monday, April 7, 2014

Stop-Motion Character Animation


Creating this animation took more thought than actual shooting and re-shooting, mostly because I had no idea how to even begin the project. First of all, I wanted to do something different than to what I have done, since i feel that trying out new forms of stop motion would be more beneficial then doing what I know. Secondly, I have NO idea how to do stop motion properly, from shooting things in mid air, to having things in an exact position that i would want, I dont understand the process so to speak. Ultimately, i decided to start small, by using a simple shape, that shape being a lemon, and seeing if i can control its position and movement. It was simple enough, except that i realized I had more establishing shots than I did animation, and it turned out to be more of a story board and camera test than a stop motion one. As for the animation itself, I used a camera on a tripod (which I had just recently acquired for this assignment) a lemon with kneaded eraser to stick it in place, a plate, utensils, and a small but reflective knife. Everything was shot in a straightforward manner, Sometimes requiring a re-shoot if something seemed out of place or if I didn't like how the segment looked. I prefer re-shooting an entire section rather than simply trying to replicate the frames that I saw where inadequate. An instance being when the lemon rolls away, it didnt seem like it was following a bath properly, and it seemed to wobble to irradicaly rather than moving on a smooth path. I had also music in the concept, but due to recent assignments in Ani114, where music was forbidden and action/framing was emphasized for emotion or mood, I decided to see if I can make those work for me.